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Hard to believe Will's notes, isn't it? Need a little help finding the parallel world?

No worries. You're in the right place πŸ˜‰

Each puzzle is broken down into multiple levels of clues to help you move through the game without necessarily spoiling you too much or giving you the answer all at once.

Come on, be brave. Don't let go of anything! πŸ’ͺ

HINT 1 - Just a nudge πŸ‘

There are three drawings of Tetris in his notes. Surely they should be used.

HINT 2 - Because we're nice πŸ˜‰

There are scores at the top of the screens, they indicate an order.

HINT 3 - This time it's the last one 😱

You have to draw the Tetris figures in the place where they should land.

HINT 4 - Well come on, the real last one 🀐

You will see the letters F and C. What should we do with them? 

ANSWER - Since we have to... 😭

If you look on the map, you will find a place called FC Club 


HINT 1 - Just a nudge πŸ‘

Only 5 movements are described in the pictures.

HINT 2 - Because we're nice πŸ˜‰

Look closely at the movements, each one has a specific name.

HINT 3 - This time it's the last one 😱

Write the names of each of the movements one below the other in the grid prepared by Will. Pay close attention to the box that is different from the others. 

ANSWER - Since we have to... 😭

The names of the movements in order are: Gladden, Edoras, Dimholt, Numenor, Gondor

If you take each letter that is in an orange box, it gives : Arlen

This refers to the Arlen Video Store 



HINT 1 - Just a nudge πŸ‘

Cut out the demon figures (or use the cards provided with the paper version) and place them in the dungeon according to what is written on the cards.

The player must move along the road leading to the dungeon.

With each step the player takes, the monsters also move one room.

HINT 2 - Because we're nice πŸ˜‰

There are 15 steps to take before entering the dungeon.


3 of the demons do not move when the player passes over the river, and 3 make an extra move when the player passes a rune stone.


So three of them make 14 moves and the other three make 16 moves.

HINT 3 - This time it's the last one 😱

Astatoth ends up in room 3

Pazuzu ends up in room 5

Orcus ends up in room 23

Dagon ends up in room 9

Baphomet ends up in room 14

Areroth ends up in room 11


Now there is only one path left from the dungeon entrance to room 1. Draw it.

HINT 4 - Well come on, the real last one 🀐

Look at the map of the city. There is a symbol similar to the one at the entrance to the dungeon.

And if you reproduce the same shape of the dungeon path on the city map, where do you end up?

ANSWER - Since we have to... 😭

If you follow the path, you will end up at Last Arcade


HINT 1 - Just a nudge πŸ‘

Look carefully at the whole document, there is a clue.... A square with a dot in it is filled in, blackened...

HINT 2 - Because we're nice πŸ˜‰

Fill in all the shapes that have a dot in the Mirror of Truth.

HINT 3 - This time it's the last one 😱

The shape you get will lead you to a place on the map.

HINT 4 - Well come on, the real last one 🀐

It's a skull!

And you can find one on the map too. It will lead you to the fourth place.

ANSWER - Since we have to... 😭

A skull is drawn next to the G-tools


HINT 1 - Just a nudge πŸ‘

Look closely, the shapes that appear in the pictures all have lines drawn in them.

HINT 2 - Because we're nice πŸ˜‰

In the notebook, there is the same shape drawn but without any lines inside. You can use it to draw on.

HINT 3 - This time it's the last one 😱

What if you put all the lines from the shapes in the pictures inside this separate shape?

This is one image, divided into several pieces.

HINT 4 - Well come on, the real last one 🀐

If you put all the lines inside the shape, you can recognize something on the map. A building, for example...

ANSWER - Since we have to... 😭

By drawing all the lines on the same picture, you reproduce the shape of a building. UNC 


HINT 1 - Just a nudge πŸ‘

Click on the QR code or follow the link in the game: 

Will is communicating with the lights, he is probably pointing out places on the map.

HINT 2 - Because we're nice πŸ˜‰

There are 3 different colors, they must be useful

HINT 3 - This time it's the last one 😱

Write the letters of each color separately.

ANSWER - Since we have to... 😭

By writing the letters of each color in sequence, you will find the following three locations:

Neuman's store

McBride Pub 

Heimann Inn 


HINT 1 - Just a nudge πŸ‘

One girl dominates this game. Almost all the scores belong to her...

HINT 2 - Because we're nice πŸ˜‰

She called herself Baggins, because she is small.

HINT 3 - This time it's the last one 😱

Find "Baggins" in the scoreboard. It is written vertically.

HINT 4 - Well come on, the real last one 🀐

Now look at the numbers that correspond to each letter of a score.

This will give you a phone number.

Haven't you seen phone numbers in Will's notes before?

ANSWER - Since we have to... 😭

The phone number matches the Mitchell family.

The ninth location is the Mitchell Residence.


HINT 1 - Just a nudge πŸ‘

The tower has 5 floors.

Each floor has letters on the "inside of the walls" and arcane symbols on the outside.

HINT 2 - Because we're nice πŸ˜‰

Each symbol on the outside can link to a letter "inside" the Tower walls.

HINT 3 - This time it's the last one 😱

Each floor of the Tower has very distinctive exterior elements (door, fault, etc...) that can be found on the cross-sectional views.

HINT 4 - Well come on, the real last one 🀐

Make sure to link the positions of the arcana to the positions of the letters.

ANSWER - Since we have to... 😭

You have to find the letters : B, A, R, N, E

It is therefore the residence Barne


HINT 1 - Just a nudge πŸ‘

There is a way to match the map of the physical world with the map of the other world.

HINT 2 - Because we're nice πŸ˜‰

As the science teacher did in his day, giving Will an example, place the map of the physical world on top of the map of the other world and line up the three symbols that are on the edges of the map.

HINT 3 - This time it's the last one 😱

Once you have placed the maps on top of each other, punch the city map (or press hard to leave a mark) at the 10 places you found.

You will find 10 red dots on the other world map.

Look carefully at the symbols that correspond to each of these dots. Don't you notice anything?

ANSWER - Since we have to... 😭

Each red dot on the other world map is linked to a symbol.

There are 2 pairs of identical symbols.

Draw a line to connect each pair, this will form a cross.

The intersection of these two lines on the other world map corresponds to a specific location on the city map.

You find the coordinate O23

The portal to go from one world to the other, and therefore to go and save Will, is there.